*Ask students to share
objects from home that use simple machines.
*Have students draw an object
that uses simple machines and label it.
*Conduct experiments using
gears, springs, pulleys, wheels, levers, and inclined planes.
Don't forget to record the data and graph it!
*Have students design their
own "Rube Goldberg" inventions. Then, have them write
each step and label the simple machines in their designs.
*Play Mouse Trap and identify
the simple machines found in the game.
(Mitchell, Rita Riebel (2007).Simple
Machines: Making Work Easier. Connected
Newsletter. 23.) |